Thursday, May 7, 2009

Copyright & Fair Use Guidlines (NETS-T 3, 4)

This document was created using Google Docs, which is an online word processor, spreadsheet, and presentation editor that can be used to create, store and share these types of documents. This particular document was made in collaboration with one of my peers to exemplify our depth of knowledge regarding copyright and fair use guidelines.

Copyright and Fair Use Guidelines

PreZentit

This is something that I made with the online presentation tool called PreZentit. I had researched a wiki called Cool Tools for Schools and found PreZentit to be a great tool for creating slideshow presentations from any internet capable device.

Wiki

This is a website holding my contribution to a wiki that I made while researching web 2.0 tools. I researched these tools from a different wiki called Cool Tools for Schools. I chose to write about an online presentation tool called PreZentit.

Excel Worksheet: Fraction Frenzy

This is a spreadsheet made in Microsoft Excel that I created using a tutorial found on the Atomic Learning website as a guide. The spreadsheet is a tool that can be used by students to calculate the sum of two fractions and get immediate feedback on the results of the equation.

Wednesday, May 6, 2009

Journal 10: Virtual Success (NETS-T 5)

Young, Julia (2009, Feb). Virtual Success: Transforming Education Through Online Learning. Learning & Leading with Technology, 36, Retrieved May 03, 2009, from http://www.learningandleading-digital.com/learning_leading/200902/

In the past ten years virtual schools have began to appear across the country. In these schools there are no classrooms and everything is done online and through virtual classrooms. These schools have reinvented the way in which teachers teach and students learn and use valuable 21st century skills. This type of school is so unique because it enables the student to learn at anytime, anywhere, and at any pace, while allowing the teacher to use innovative teaching techniques to individualize the learning experience.

It is said that the result of attending such a school is that students gain more learning-paced flexibility, more engaging material, and more individualized attention, while also engaging in necessary 21st century skills--critical thinking, collaboration, and global awareness. Florida Virtual School (FLVS) is a gleaming example of the positive effects of virtual schools on student achievement.

A 2007 report by Florida Taxwatch found that "students who were enrolled in online courses outperformed their peers in traditional schools... FLVS students consistently earned higher grades, received better state assessment scores, and achieved higher scores marks on Advanced Placement exams than students in traditional schools." This is a startling statistic that shows the need for educators to create innovative approaches to teaching and instruction that offers students a chance to learn and explore while incorporating 21st century skills.

Question 1: What are your thoughts on this article?

I think that virtual schools are probably effective, but I would wonder what affect these schools will have on the social aspect of children's lives. A big part of going to school is learning how to communicate and get along with others in your community. If we move from traditional schools toward virtual schools I think that it could be harmful to students' social lives.

Question 2: Would you be willing to become a virtual teacher?

I would not be willing to become a virtual teacher because I would miss the student/teacher relationship that can only be created and nurtured in a face to face and individualized encounter.

Journal 9: The Kids Are All Right (NETS-T 5)

Waters, John (2009, March). The Kids Are All Right. T.H.E. Journal, Retrieved April 15, 2009, from http://www.thejournal.com/articles/24104

In Waters article he explains the results of the MacArthur Foundations' research regarding the impact of digital media and communications technologies on how young people learn. They found that technological advances most certainly have had a significant impact on how kids learn.

The MacArthur Foundation coined three terms to describe the levels of kids' online participation in media ecologies. The first is called "hanging out." This involves lightweight social contact moving between online and offline worlds. The internet is used as a way to "get together" with friends while learning critical social skills. The second level is called "messing around." This is a level which involves "hanging out" that leads to interest driven activities. The third level was called "geeking out," which involves a level of intense interest in media or technology. Students who are highly interested in technology are usually not using if for educational means. The tricky part for teachers is to get students interested in using media and technology in an academic way.

The levels of participation explained above can help teachers understand the social groups and cultural associations that students take part in. There is an increasing need for teachers to participate in social media systems and understand how and why it is such an important part of youth culture.

Question 1: How will you incorporate this type of technology into your classroom?

I think that there can be many fun and inventive ways of incorporating this type of technology into the classroom.

Wednesday, April 29, 2009